Esger van der Post
Esger van der Post
3d / technical Texture artist
Rottum, Netherlands

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Skills

PBR TexturingProcedural texturingDigital PaintingTexture paintingCustom Substance filters3D ModelingPhotogrammetryLighting

Software proficiency

Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Illustrator
Illustrator
Unity
Unity
Unreal Engine
Unreal Engine
Metashape
Metashape
Lightroom
Lightroom
RealityScan
RealityScan

Productions

    • Video Game
      Truck driver
    • Year
      2021
    • Role
      Material / texture artist
    • Company
      Triangle Studios

Experience

  • Freelance 3d & Texture artist at EsgerCG
    Rottum, Netherlands
    January 2021 - Present

    I currently work as freelancer performing a variety of jobs:

    - Texturing:

    Tileable & dedicated textures using substance designer, painter & photoshop. Both PBR & Stylized. Both from scratch and photo-based

    - Photogrammetry:

    Handheld and turntable (cross-parallel) photography, Reconstruction, cleanup, generating additional textures like roughness, metallic etc.

    - Photometric stereo:

    Scanning, reconstruction, tool development for substance designer.

    - 3d modeling:

    Box- and sub-d modeling and unwrapping: props, assets, hard surface environment elements.

    - Substance designer, painter & sampler tool development